Class Schedule Lesson Plan
(for a 90 Minute Class to a 3 Hour Camp)
Students learn 1–2 tricks and 1–2 life skills per day, depending on the length of the curriculum.
*Note: 45–60 minute classes typically cover 1 trick and 1 trait.
Showtime:
Opening, introductions, class rules, and attendance.
Warm Up Game:
Opening, introductions, class rules, and attendance.
Trick Time:
Personal Practice:
Individual learning going through the steps and what to say.
Power Practice:
Kids practice performing with one another in a rotation pattern
VIP Video:
Short video by Famous Magician that teaches them one of the 8 traits of a true magician.
Review Video:
What was learned?
2nd Trick
Repeat Trick, Power Practice & Personal Practice
Spotlight:
If time allows, a few kids perform for the whole class.
Review:
Review what was covered during the day, including magic tricks and the trait of a true magician.
Gametime:
Repeat Trick, Power Practice & Personal Practice
Students learn 1–2 tricks and 1–2 life skills per day, depending on the length of the curriculum. (Note: 45–60 minute classes typically cover 1 trick and 1 trait).
Showtime: Opening, introductions, class rules, and attendance.
Warm-up Game: Icebreaker activities to build team spirit.
Example: For the “Confidence” lesson, kids say their names and strike a superhero pose to practice good body language and posture.
Trick Time: 1. The instructor performs the trick so students experience the “magic.” 2. Students ponder how it’s done. 3. The instructor explains the secret and performs it again from a “magician’s point of view.” 4. Tricks are handed out and steps are taught with an emphasis on practice.
Personal Practice: Individual time to walk through the steps and rehearse what to say (the “patter”).
Power Practice: Kids rotate and practice performing the trick for one another.
VIP Video: A short video featuring a famous magician teaching one of the “8 Traits of a True Magician.”
Review Video: A quick check-in on what was learned.
2nd Trick: The cycle (Trick Time, Power Practice, and Personal Practice) is repeated for a second effect.
Spotlight / Review: If time allows, students are invited to perform their version of the tricks for the whole class.
Gametime: Magic-themed games that build confidence and teamwork.
Example: “Magic 4 Corners” teaches the different suits (♣♦♠♥) used in card magic.
Traits: Use the magician’s character traits in daily life.
Mastery: Practice, practice, practice until the steps are mastered.
Performance: Challenge students to perform a trick for a friend or family member.
In longer sessions, the schedule is adjusted to include:
Extra Spotlight Time: More opportunities for every student to perform.
Extended Game Time: More magic-themed activities.
Snack Breaks: Scheduled so students can rest and eat without missing any magic instruction.